It steadily draws back to reveal the batter is now wearing a bunny mask, then zooms all the way out until you can barely see the room. The camera starts to zoom in and out, before pulling in tightly on a wiggling craft in the middle of the room, whose hatch opens to reveal a grinning alien squid. But then things take a turn for the strange. In "Spaceball," for example, you're asked to smack pitches from inside a green room floating inside a star field. With that established, Megamix's next trick is a mischievous stroke of genius: it does everything within its power to put you off. But it's always instinctive: You never need to worry about what you're doing, only when you're doing it. Occasionally, that extends to a second button, and/or the d-pad and sometimes you'll need to hold the button down rather than tap it. Above: 'Rhythm Heaven Megamix', E3 2016 official game trailer
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